Some updates to the ant-file, RandomNumberGenerator has been reunified with RNG

This commit is contained in:
Marcel Kronfeld
2008-04-17 16:36:21 +00:00
parent 0105c97c41
commit b72d2a86b4
135 changed files with 829 additions and 1087 deletions

View File

@@ -1,184 +1,268 @@
package wsi.ra.math;
/**
* Title: JavaEvA
* Description:
* Copyright: Copyright (c) 2003
* Company: University of Tuebingen, Computer Architecture
* @author Holger Ulmer, Felix Streichert, Hannes Planatscher
* @version: $Revision: 1.1.1.1 $
* $Date: 2003/07/03 14:59:40 $
* $Author: ulmerh $
*/
/*==========================================================================*
* IMPORTS
*==========================================================================*/
import java.util.Random;
/*==========================================================================*
* CLASS DECLARATION
*==========================================================================*/
/**
*
*/
public class RNG extends Random {
private static Random random;
private static long randomSeed;
/**
*
*/
static {
randomSeed=System.currentTimeMillis();
random=new Random(randomSeed);
}
/**
*
*/
public static void setseed(long x) {
randomSeed=x;
if (x==0)
randomSeed=System.currentTimeMillis();
if (x==999)
return;
random=new Random(randomSeed);
}
/**
*
*/
public static void setRandomseed() {
randomSeed=System.currentTimeMillis();
random=new Random(randomSeed);
}
/**
*
*/
public static void setRandom(Random base_random) {
random=base_random;
}
/**
*
*/
public static void setRandomSeed(long new_seed){
randomSeed=new_seed;
random.setSeed(randomSeed);
}
/**
*
*/
public static long getRandomSeed() {
return randomSeed;
}
/**
*
*/
public static int randomInt() {
return randomInt(0,1);
}
public static int randomInt(int lo,int hi) {
return (Math.abs(random.nextInt())%(hi-lo+1))+lo;
}
/**
*
*/
public static long randomLong() {
return randomLong(0,1);
}
/**
*
*/
public static long randomLong(long lo,long hi) {
return (Math.abs(random.nextLong())%(hi-lo+1))+lo;
}
/**
*
*/
public static float randomFloat() {
return random.nextFloat();
}
/**
*
*/
public static float randomFloat(float lo,float hi) {
return (hi-lo)*random.nextFloat()+lo;
}
/**
*
*/
public static double randomDouble() {
return random.nextDouble();
}
/**
*
*/
public static double randomDouble(double lo,double hi) {
return (hi-lo)*random.nextDouble()+lo;
}
/**
*
*/
public static double[] randomDoubleArray(double[] lo,double[] hi) {
double[] xin = new double[lo.length];
for (int i=0;i<lo.length;i++)
xin[i] = (hi[i]-lo[i])*random.nextDouble()+lo[i];
return xin;
}
/**
*
*/
public static double[] randomDoubleArray(double lo,double hi,int size) {
double[] xin = new double[size];
for (int i=0;i<size;i++)
xin[i] = (hi-lo)*random.nextDouble()+lo;
return xin;
}
/**
*
*/
public static double[] randomDoubleArray(double[] lo,double[] hi,double[] xin) {
for (int i=0;i<lo.length;i++)
xin[i] = (hi[i]-lo[i])*random.nextDouble()+lo[i];
return xin;
}
/**
*
*/
public static boolean randomBoolean() {
return (randomInt()==1);
}
/**
*
*/
public static int randomBit() {
return randomInt();
}
/**
*
*/
public static boolean flipCoin(double p) {
return (randomDouble()<p ? true : false);
}
/**
*
*/
public static float gaussianFloat(float dev) {
return (float)random.nextGaussian()*dev;
}
/**
*
*/
public static double gaussianDouble(double dev) {
return random.nextGaussian()*dev;
}
/**
*
*/
public static float exponentialFloat(float mean) {
return (float)(-mean*Math.log(randomDouble()));
}
/**
*
*/
public static double exponentialDouble(double mean) {
return -mean*Math.log(randomDouble());
}
}
package wsi.ra.math;
import java.util.Random;
public class RNG extends Random {
private static Random random;
private static long randomSeed;
/**
*
*/
static {
randomSeed=System.currentTimeMillis();
random=new Random(randomSeed);
}
/**
*
*/
public static void setRandomSeed(long new_seed){
//counter++;
randomSeed=new_seed;
if (randomSeed == 0) setRandomSeed();
else random.setSeed(randomSeed);
}
/**
* Set the random seed without replacing zero with current system time.
*/
public static void setRandomSeedStrict(long new_seed){
randomSeed=new_seed;
random.setSeed(randomSeed);
}
/**
*
*/
public static void setRandomSeed() {
randomSeed=System.currentTimeMillis();
random=new Random(randomSeed);
}
/**
*
*/
public static void setRandom(Random base_random) {
random=base_random;
}
/**
*
*/
public static long getRandomSeed() {
return randomSeed;
}
/**
* Returns 0 or 1 evenly distributed.
*/
public static int randomInt() {
return randomInt(0,1);
}
/**
* Returns an evenly distributes int value between zero and
* upperLim-1.
* @param upperLim upper exclusive limit of the random int
*/
public static int randomInt(int upperLim) {
return randomInt(0,upperLim-1);
}
/** This method returns a evenly distributed int value.
* The boundarys are included.
* @param lo Lower bound.
* @param hi Upper bound.
* @return int
*/
public static int randomInt(int lo,int hi) {
int result = (Math.abs(random.nextInt())%(hi-lo+1))+lo;
return result;
}
/** This method returns a random permutation of n int values
* @param length The number of int values
* @return The permutation [0-length-1]
*/
public static int[] randomPermutation(int length) {
boolean[] validList = new boolean[length];
int[] result = new int[length];
int index;
for (int i = 0; i < validList.length; i++) validList[i] = true;
for (int i = 0; i < result.length; i++) {
index = randomInt(0, length-1);
while (!validList[index]) {
index++;
if (index == length) index = 0;
}
validList[index] = false;
result[i] = index;
}
return result;
}
/**
*
*/
public static long randomLong() {
return randomLong(0,1);
}
/**
*
*/
public static long randomLong(long lo,long hi) {
return (Math.abs(random.nextLong())%(hi-lo+1))+lo;
}
/**
*
*/
public static float randomFloat() {
return random.nextFloat();
}
/**
*
*/
public static float randomFloat(float lo,float hi) {
return (hi-lo)*random.nextFloat()+lo;
}
/**
*
*/
public static double randomDouble() {
return random.nextDouble();
}
/**
*
*/
public static double randomDouble(double lo,double hi) {
return (hi-lo)*random.nextDouble()+lo;
}
/**
*
*/
public static double[] randomDoubleArray(double[] lo,double[] hi) {
double[] xin = new double[lo.length];
for (int i=0;i<lo.length;i++)
xin[i] = (hi[i]-lo[i])*random.nextDouble()+lo[i];
return xin;
}
/**
*
*/
public static double[] randomDoubleArray(double lo,double hi,int size) {
double[] xin = new double[size];
for (int i=0;i<size;i++)
xin[i] = (hi-lo)*random.nextDouble()+lo;
return xin;
}
/**
*
*/
public static double[] randomDoubleArray(double[] lo,double[] hi,double[] xin) {
//counter++;
for (int i=0;i<lo.length;i++)
xin[i] = (hi[i]-lo[i])*random.nextDouble()+lo[i];
return xin;
}
/**
*
*/
public static boolean randomBoolean() {
//counter++;
return (randomInt()==1);
}
/**
*
*/
public static int randomBit() {
//counter++;
return randomInt();
}
/**
*
*/
public static boolean flipCoin(double p) {
//counter++;
return (randomDouble()<p ? true : false);
}
/**
*
*/
public static float gaussianFloat(float dev) {
//counter++;
return (float)random.nextGaussian()*dev;
}
/**
*
*/
public static double gaussianDouble(double dev) {
//counter++;
return random.nextGaussian()*dev;
}
/**
*
*/
public static float exponentialFloat(float mean) {
//counter++;
return (float)(-mean*Math.log(randomDouble()));
}
/**
*
*/
public static double exponentialDouble(double mean) {
//counter++;
return -mean*Math.log(randomDouble());
}
/**
* Returns a vector denoting a random point around the center
* - inside a hypersphere of uniform distribution if nonUnif=0,
* - inside a hypersphere of non-uniform distribution if nonUnif > 0,
* - inside a D-Gaussian if nonUnif < 0.
* For case 2, the nonUnif parameter is used as standard deviation (instead of 1/D), the parameter
* is not further used in the other two cases.
* Original code by Maurice Clerc, from the TRIBES package
*
* @param center center point of the distribution
* @param radius radius of the distribution
* @param nonUnif kind of distribution
*
**/
public static double[] randHypersphere(double[] center, double radius, double nonUnif) {
double[] x = new double[center.length];
int j;
double xLen, r;
int D=center.length;
// ----------------------------------- Step 1. Direction
xLen = 0;
for (j=0; j<D; j++) {
r = gaussianDouble(1);
x[j] = r;
xLen += x[j]*x[j];
}
xLen=Math.sqrt(xLen);
//----------------------------------- Step 2. Random radius
r=randomDouble();
if (nonUnif < 0) r = gaussianDouble(r/2); // D-Gaussian
else if (nonUnif > 0) r = Math.pow(r,nonUnif); // non-uniform hypersphere
else r=Math.pow(r,1./D); // Real hypersphere
for (j=0;j<D;j++) {
x[j] = center[j]+radius*r*x[j]/xLen;
}
return x;
}
/**
* Adds Gaussian noise to a double vector
* @param v the double vector
* @param dev the Gaussian deviation
*/
public static void addNoise(double[] v, double dev) {
for (int i=0; i<v.length; i++) {
// add noise to the value
v[i] += gaussianDouble(dev);
}
}
}