exercism/go/tree-building/tree_building_test.go
2022-08-24 14:28:45 +02:00

352 lines
5.9 KiB
Go

package tree
import (
"fmt"
"math/rand"
"reflect"
"testing"
)
// Define a function Build(records []Record) (*Node, error)
// where Record is a struct containing int fields ID and Parent
// and Node is a struct containing int field ID and []*Node field Children.
var successTestCases = []struct {
name string
input []Record
expected *Node
}{
{
name: "empty input",
input: []Record{},
expected: nil,
},
{
name: "one node",
input: []Record{
{ID: 0},
},
expected: &Node{
ID: 0,
},
},
{
name: "three nodes in order",
input: []Record{
{ID: 0},
{ID: 1, Parent: 0},
{ID: 2, Parent: 0},
},
expected: &Node{
ID: 0,
Children: []*Node{
{ID: 1},
{ID: 2},
},
},
},
{
name: "three nodes in reverse order",
input: []Record{
{ID: 2, Parent: 0},
{ID: 1, Parent: 0},
{ID: 0},
},
expected: &Node{
ID: 0,
Children: []*Node{
{ID: 1},
{ID: 2},
},
},
},
{
name: "three levels of nesting",
input: []Record{
{ID: 2, Parent: 1},
{ID: 1, Parent: 0},
{ID: 3, Parent: 2},
{ID: 0},
},
expected: &Node{
ID: 0,
Children: []*Node{
{
ID: 1,
Children: []*Node{
{
ID: 2,
Children: []*Node{
{ID: 3},
},
},
},
},
},
},
},
{
name: "more than two children",
input: []Record{
{ID: 3, Parent: 0},
{ID: 2, Parent: 0},
{ID: 1, Parent: 0},
{ID: 0},
},
expected: &Node{
ID: 0,
Children: []*Node{
{ID: 1},
{ID: 2},
{ID: 3},
},
},
},
{
name: "binary tree",
input: []Record{
{ID: 5, Parent: 1},
{ID: 3, Parent: 2},
{ID: 2, Parent: 0},
{ID: 4, Parent: 1},
{ID: 1, Parent: 0},
{ID: 0},
{ID: 6, Parent: 2},
},
expected: &Node{
ID: 0,
Children: []*Node{
{
ID: 1,
Children: []*Node{
{ID: 4},
{ID: 5},
},
},
{
ID: 2,
Children: []*Node{
{ID: 3},
{ID: 6},
},
},
},
},
},
{
name: "unbalanced tree",
input: []Record{
{ID: 5, Parent: 2},
{ID: 3, Parent: 2},
{ID: 2, Parent: 0},
{ID: 4, Parent: 1},
{ID: 1, Parent: 0},
{ID: 0},
{ID: 6, Parent: 2},
},
expected: &Node{
ID: 0,
Children: []*Node{
{
ID: 1,
Children: []*Node{
{ID: 4},
},
},
{
ID: 2,
Children: []*Node{
{ID: 3},
{ID: 5},
{ID: 6},
},
},
},
},
},
}
var failureTestCases = []struct {
name string
input []Record
}{
{
name: "root node has parent",
input: []Record{
{ID: 0, Parent: 1},
{ID: 1, Parent: 0},
},
},
{
name: "no root node",
input: []Record{
{ID: 1, Parent: 0},
},
},
{
name: "duplicate node",
input: []Record{
{ID: 0, Parent: 0},
{ID: 1, Parent: 0},
{ID: 1, Parent: 0},
},
},
{
name: "duplicate root",
input: []Record{
{ID: 0, Parent: 0},
{ID: 0, Parent: 0},
},
},
{
name: "non-continuous",
input: []Record{
{ID: 2, Parent: 0},
{ID: 4, Parent: 2},
{ID: 1, Parent: 0},
{ID: 0},
},
},
{
name: "cycle directly",
input: []Record{
{ID: 5, Parent: 2},
{ID: 3, Parent: 2},
{ID: 2, Parent: 2},
{ID: 4, Parent: 1},
{ID: 1, Parent: 0},
{ID: 0},
{ID: 6, Parent: 3},
},
},
{
name: "cycle indirectly",
input: []Record{
{ID: 5, Parent: 2},
{ID: 3, Parent: 2},
{ID: 2, Parent: 6},
{ID: 4, Parent: 1},
{ID: 1, Parent: 0},
{ID: 0},
{ID: 6, Parent: 3},
},
},
{
name: "higher id parent of lower id",
input: []Record{
{ID: 0},
{ID: 2, Parent: 0},
{ID: 1, Parent: 2},
},
},
}
func (n Node) String() string {
return fmt.Sprintf("%d:%s", n.ID, n.Children)
}
func TestMakeTreeSuccess(t *testing.T) {
for _, tt := range successTestCases {
t.Run(tt.name, func(t *testing.T) {
actual, err := Build(tt.input)
if err != nil {
var _ error = err
t.Fatalf("Build for test case %q returned error %q. Error not expected.",
tt.name, err)
}
if !reflect.DeepEqual(actual, tt.expected) {
t.Fatalf("Build for test case %q returned %s but was expected to return %s.",
tt.name, actual, tt.expected)
}
})
}
}
func TestMakeTreeFailure(t *testing.T) {
for _, tt := range failureTestCases {
t.Run(tt.name, func(t *testing.T) {
actual, err := Build(tt.input)
if err == nil {
t.Fatalf("Build for test case %q returned %s but was expected to fail.",
tt.name, actual)
}
})
}
}
func shuffleRecords(records []Record) []Record {
gen := rand.New(rand.NewSource(42))
newRecords := make([]Record, len(records))
for i, idx := range gen.Perm(len(records)) {
newRecords[i] = records[idx]
}
return newRecords
}
// Binary tree
func makeTwoTreeRecords() []Record {
records := make([]Record, 1<<16)
for i := range records {
if i == 0 {
records[i] = Record{ID: 0}
} else {
records[i] = Record{ID: i, Parent: i >> 1}
}
}
return shuffleRecords(records)
}
var twoTreeRecords = makeTwoTreeRecords()
func BenchmarkTwoTree(b *testing.B) {
if testing.Short() {
b.Skip("skipping benchmark in short mode.")
}
for i := 0; i < b.N; i++ {
Build(twoTreeRecords)
}
}
// Each node but the root node and leaf nodes has ten children.
func makeTenTreeRecords() []Record {
records := make([]Record, 10000)
for i := range records {
if i == 0 {
records[i] = Record{ID: 0}
} else {
records[i] = Record{ID: i, Parent: i / 10}
}
}
return shuffleRecords(records)
}
var tenTreeRecords = makeTenTreeRecords()
func BenchmarkTenTree(b *testing.B) {
if testing.Short() {
b.Skip("skipping benchmark in short mode.")
}
for i := 0; i < b.N; i++ {
Build(tenTreeRecords)
}
}
func makeShallowRecords() []Record {
records := make([]Record, 10000)
for i := range records {
records[i] = Record{ID: i, Parent: 0}
}
return shuffleRecords(records)
}
var shallowRecords = makeShallowRecords()
func BenchmarkShallowTree(b *testing.B) {
if testing.Short() {
b.Skip("skipping benchmark in short mode.")
}
for i := 0; i < b.N; i++ {
Build(shallowRecords)
}
}